Hey all, sorry we've been a little quiet the last couple weeks. As many testers have found and pointed out, we realized there are some fairly complex issues with the late game story and that it's quite possible for players to trigger events in orders we weren't anticipating, miss major story elements, complete missions before they've even been assigned, etc. It prompted some rather serious flowchart breakdown that's taken over a significant portion of our whiteboard (intentionally down-rezzed for spoiler safety)
We are currently working on ways to fix these issues without breaking the game for all the current users. Rob has already posted about a few of the fixes in other threads.
On the art side of things we've finally finished up the final rover model, which you've seen in various pages and videos in outline form but was never fully textured until now. Here it is now thanks to some effort from John Miller, who is also responsible for all the motobiont models.