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Extrasolar / Re: What made you want to play Extrasolar?
« Last post by kage23 on May 21, 2014, 12:38:17 PM »
I really liked the idea of exploring an alien planet, but even more, when Rob told me about the game at a GDC after-party, I was really drawn to the ARG-like aspects he mentioned. The whole bit about XRI rejecting you and then Kryptex getting you in sold me on it. I actually kinda wish there was more "mystery" aspects, and more player-solved puzzles.
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Extrasolar / Re: What made you want to play Extrasolar?
« Last post by Ainia on May 21, 2014, 11:30:17 AM »
Hey Brendan! :)

In a word... "exploring"

I love the idea of exploring a place, especially a place that is other-worldly. Being able to do so in a research/scientific vein is even more interesting since that's why I love exploring in the first place. :D

Even if there wasn't drama/storyline here, I'd still be on board. The storyline makes it even more complex and engaging (plus draws in folks who aren't so much like me with the "exploring"...).
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Extrasolar / Re: Biont Hunter's Club - Island #1
« Last post by Ainia on May 21, 2014, 11:26:59 AM »
Hi DemosMirak,

Yep, that's a Spade Burrower at rest. I've found them most commonly in the northeastern parts of Artocos Island, though I've found them sporadically in other areas too. I have an interesting photo of an apparently rare encounter between two of them but which I'll have to upload and post later...

To augment jim's comments about the other denizens, Van Susteren's advice about where to find Sail Flyers is spot on... they favor high winds, so can be found near ocean cliffsides. They are diurnal, so you can only see them during daylight hours (though they also are active during transition hours, dawn and sunset).

The Bulbmoss can be found only in a single small area, as jim described. They are bioluminescent, so can be spotted easily in low light conditions.

===

I'm of a slightly different opinion than Van Susteren on a couple of the "biont" classifications, but that's a separate discussion... ;)
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Extrasolar / Re: Biont Hunter's Club - Island #1
« Last post by DemosMirak on May 21, 2014, 09:43:44 AM »
Is the Spade Burrower the grey thing with some spines sticking out of it, lying in front of the rock?

And thanks for the tips, I will put it on my to-do list, right after I clear up all the fogy spots on the map.
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Extrasolar / Re: Biont Hunter's Club - Island #1
« Last post by jim on May 21, 2014, 09:37:26 AM »
Spade Burrowers are a tougher find.  I have a bunch of photos (taken mainly in the north-most quarter of the island), but I'm not sure I would have spotted them without using the IR camera.

I have a sneaking suspicion that they are not actually that rare, just difficult to spot. I wonder how many of my photos they appear that I haven't noticed?

There is one in the middle of this photo: https://extrasolar.com/photo/78pwOlXyJZvsN07dclImyA
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Extrasolar / Re: Biont Hunter's Club - Island #1
« Last post by jim on May 21, 2014, 09:27:39 AM »
The best Sail Flyer photos I got were looking out over the cliffs to the north of the EM Transmission Source.
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Extrasolar / Re: Biont Hunter's Club - Island #1
« Last post by jim on May 21, 2014, 09:25:10 AM »
Bulbmoss I found to the east of Mt Jemison. almost exactly half way between the mountain and the Obelisk.
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Extrasolar / Re: ok, I give up
« Last post by t-readyroc on May 21, 2014, 08:50:03 AM »
Just to let you all know, I did finally find it.  Ainia, yes, I did know generally where it was located, but I guess I just had my camera pointed in the wrong spot every previous time   ::)

(click to show/hide)
.  & yes, I did go all the way to the end of each of the peninsulas.  Bleh.
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Extrasolar / Re: Biont Hunter's Club - Island #1
« Last post by DemosMirak on May 21, 2014, 06:44:59 AM »
Anyway, I miss the spade burrower, sail flyer and bulbmoss. The sail flyer I have seen in the air, but I have never gotten close enough to actually be able to tag it. Got any hints and tips for those three?
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Extrasolar / Re: What made you want to play Extrasolar?
« Last post by jim on May 20, 2014, 03:23:05 PM »
Being a total nerd I found about the game via Rob Jagnow's GDC talk:

http://www.gdcvault.com/play/1020519/Extrasolar-Postmortem-Game-Design-at

Basically as soon as I read the title "Game Design at 0.0003 FPS" I was hooked :)
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