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Extrasolar / Re: Extrasolar Memories
« Last post by Belamanth on November 16, 2018, 07:08:15 AM »
I am super curious. I hate unfinished stories, and if there is more to tell, in whatever form, I will be very keen to read it. I mean, why let that all go to oblivion, when at least your fans can appreciate it? :-)
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Extrasolar / Re: The other side of an ARPG
« Last post by smili on November 14, 2018, 02:16:06 PM »
Hi Ainia,   I was just checking in case they were already done.  Please don't make any special additional effort, especially considering your post was from 4 yrs ago ;-).  The first journal was quite a fun read though.
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Extrasolar / Re: Extrasolar Memories
« Last post by Ainia on November 14, 2018, 12:33:46 PM »
Hi Rob,

Count me as super-interested!

And I'm among the mourners who wish things had turned out differently. I had no idea you were spending so much of your own funds to keep the project alive! :-\

Who knows, the coming seasons could unfold through our mysterious friend here in the forums!  ;D
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Extrasolar / Re: The other side of an ARPG
« Last post by Ainia on November 14, 2018, 12:29:11 PM »
Hi smili,

Sorry, I didn't finish my subsequent journals (and now am on a tight deadline!!). I'll post what I can, assuming I finish my mapping project etc. before the servers are put to bed.

Glad you are enjoying my notes!!
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Extrasolar / Re: Pride
« Last post by Rob on November 12, 2018, 07:50:05 PM »
Thank you so much for sharing these, Maggie. These are gorgeous!

  - Rob
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Extrasolar / Re: Bulk gallery download
« Last post by Rob on November 12, 2018, 07:48:04 PM »
Go for it! S3 download costs are really cheap compared to the cost of running the cloud GPU.

  - Rob
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Extrasolar / Re: Extrasolar Memories
« Last post by Rob on November 12, 2018, 07:46:58 PM »
I have a question regarding this from the blog:

Quote
For players who never got a chance to finish the full story arc, you'll still get your chance to read through to the end.

Does that mean you will give us the story that we played to read, or will we also learn where the story was going to go in the next episodes? I mean, you left us off at quite a cliff hanger.

The plan was just to have an archive of "season 1" content -- the stuff that was fully produced and available to players. But if there's enough curiosity, I may reveal some of what we had in mind for seasons 2 and 3 (we had already started building another island). There was some _really_ fun stuff we had in store. I'll want to consult with the rest of the team to see how much they're interested in sharing.

  - Rob
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Extrasolar / Re: The other side of an ARPG
« Last post by smili on November 12, 2018, 06:49:35 PM »
Ainia,  I'm bumping your journal of gameplay from 2014 again.  I'm reading it now and it's great for those of us who've played years ago but maybe forgotten elements of the story.  Very fun to read.   You played it in a little bit different order than I did, but it helps bring back the experience.  ;-)

I finished the first pdf you linked.  Is there another one that finishes the story?
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Extrasolar / Re: Extrasolar Memories
« Last post by faelnor on November 12, 2018, 04:19:00 PM »
I am very sad that you were never able to make any money from it. I wanted to say thank you from the bottom of my heart for a game that left me many vivid memories. The experience was uncompromised and unique, and it kept popping up in my mind in the strangest of moments long after I finished it, almost comfortably so. It will not be forgotten.
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Extrasolar / Re: Extrasolar Memories
« Last post by smili on November 12, 2018, 01:42:21 PM »
Hi Rob,  I got the email today.  It's been a long time since I played, so given the time away if I could reset the account I could probably replay it again with the fresh sense of exploration similar to the first.

Probably the immersion was what what I enjoyed.  The restrictions and limitations imposed by the game made it feel real - like I was sending real commands far off into space.

One of the things I remember is trying to time things so that I could get a picture of the 2 suns or moons rising or setting in close proximity over the ocean.   (sorry, can't remember if it's suns or moons or both).  Sometimes clouds would be in the way, but the excitement of finally things aligning and seeing a nice shot capturing that was real.  I was looking back through my photos and found ones like these and was like "yes, I got the pic!."

https://extrasolar.com/photo/6ZQgq42qcxuwsvE9IQNH06 
https://extrasolar.com/photo/5j8psReSKgu6OlDOxZQVTm

When I play No Man's Sky, finding cool scenery and photos is a key part of the game for me - just seeing what's out there - and the little rover gives some of that similar feeling of exploration of the unknown.

I remember trying to get a really good shot of the mystery animal that I initially saw far in the distance, but never really got a shot of him that I was happy with.  Searching was fun though. 

I can't remember the story very well now - like I say, if I could reset my account I could probably replay with the same sense of fascination - but as much as anything I remember wondering what's just over the hill or just out of sight, and inching closer to things that I was curious about.  The game largely played in my mind while I was waiting, and that was an exciting aspect.  I had upgraded to pioneer both in support of the project and so I could make more frequent moves and photos, but even then there was still the "waiting" aspect at work that kept me wondering what my rover would show me.

Anyhow,  I really enjoyed it.   Wish it would've been more of a commercial success for you.  Really was a unique experience.
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