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Messages - Pedro00pedro

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Cogs Modding Forum / Re: Max polygons on models
« on: January 14, 2010, 07:40:31 AM »
Using Zbrush 3.5 the lost of softness is the same, and when I apply a surface multiplier, the model (in the game only) begins to appear pointed. You know, appears as dispersed points in the space, the surface is broken.

Cogs Modding Forum / Max polygons on models
« on: January 13, 2010, 09:36:32 AM »
Which is the maxium numbre of polygons for a model?
When I try to open te game with Hi-Res models, the game gives me this message:

Unespected data encountered while opeing file data/models/ballon.obj
Error loading .obj file data/models/ballon.obj

But when I use Low-Res models it work fine, so I think the masxium of polygons shuold exist.

And Why does the models lost its smothness whe I simply import and export the model without modify it whit Blender?

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